Wardbreaker: Difference between revisions
David.moore (talk | contribs) No edit summary |
David.moore (talk | contribs) No edit summary |
||
(One intermediate revision by the same user not shown) | |||
Line 9: | Line 9: | ||
| Key Words|| Archetype / Scout / Once per day |
| Key Words|| Archetype / Scout / Once per day |
||
|- |
|- |
||
| Description || The character can, at a cost in [[Rites#Preparing the Space|resources]], perform the rite ''[[Invest Wardbreakers Tools]]'', enchanting a set of thief’s or locksmith’s tools as a focus of their will. |
| Description || The character can, at a cost in [[Rites#Preparing the Space|resources]], perform the rite ''[[Invest Wardbreakers Tools]]'', enchanting a set of thief’s or locksmith’s tools as a focus of their will. The character can use their invested tools to [[Locks and Traps#Enchanted Locks and Traps|pick or disable]] enchanted locks and traps with their [[Device Proficiency]] skill. |
||
The character can use their invested tools to pick or disable enchanted locks and traps with their [[Device Proficiency]] skill. |
|||
In addition, once per day, the character can analyse one of the following: |
In addition, once per day, the character can analyse one of the following: |
||
:* Enchanted lock or trap |
:* Enchanted lock or trap |
||
:* Item enchanted as a magical hex |
:* Item enchanted as a [[Locks and Traps#Magical Seals and Hexes|magical hex]] |
||
:* Magically sealed door or container |
:* Magically sealed door or container |
||
:* Portal or ward |
:* Portal or ward |
||
Line 23: | Line 21: | ||
This requires about two minutes’ close examination (within 5ft/1.5m). At the end of this time, the character learns the following information: |
This requires about two minutes’ close examination (within 5ft/1.5m). At the end of this time, the character learns the following information: |
||
:* Whether it is enchanted |
:* Whether it is enchanted, and with what sphere(s) (per ''[[Detect Magic]]'') |
||
⚫ | |||
:* What sphere(s) (per ''[[Detect Magic]]'') |
|||
⚫ | |||
⚫ | |||
⚫ | |||
:* Where a portal leads |
:* Where a portal leads |
||
Latest revision as of 21:51, 4 December 2024
Name | Wardbreaker |
---|---|
Cost | 8 points |
Prerequisites | Scout Archetype and Device Proficiency |
Key Words | Archetype / Scout / Once per day |
Description | The character can, at a cost in resources, perform the rite Invest Wardbreakers Tools, enchanting a set of thief’s or locksmith’s tools as a focus of their will. The character can use their invested tools to pick or disable enchanted locks and traps with their Device Proficiency skill.
This requires about two minutes’ close examination (within 5ft/1.5m). At the end of this time, the character learns the following information:
As with the Analysis rite, this ability does not reveal any information specifically noted as being hidden from detection. Note that this does not grant the player the ability to open or bypass the target ward or lock without meeting any specified conditions. Wardbreakers may be able to research this and more dramatic feats. |
Progression | None |
Return to Skills List